Category Archives: Sidebars

Sidebar: Reimagining the Gnome

The 3.5 gnome is by far the worst player character class in the Core Rulebook. Consider some of the following problems: The Gnome’s Ability Adjustments Do Not Assist in the Race’s Favored Class Dwarves get a +2 bonus to Constitution, … Continue reading

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Sidebar: Playtesting

Thomas Huxley once said (and I paraphrase a little) that the great tragedy of science is the slaying of a beautiful hypothesis by an ugly fact. I think it’s similarly true that the tragedy of gaming is that a beautiful … Continue reading

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Sidebar: Recalling Spells

A while back, I posted a link to Shamus Young’s blog entry, “A Retrospective Glance at D&D 3.5.” In the article, he talks about how returning to 3.5 after playing 4E helped him see some of the flaws with that … Continue reading

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Sidebar: Spell Duel

You’ve seen it before. Two spellcasters square off in an epic battle of wits and magic, where winner takes all. It’s the sort of duel from which legends are made of. So why is it that every magical duel in … Continue reading

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Sidebar: Building a Better GM: A Challenge (Part II)

This is my second post in response to ckutalik’s challenge Building a Better GM. My friend is fond of a quote by Steve Martin, from the movie ‘My Blue Heaven.’ “It’s not tipping I believe in. It’s overtipping.” This pretty … Continue reading

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Sidebar: Wirry

A common trope used in trhiller movies is to place characters in a dark, confined space, while some unseen, or shadowy figure torments them. A good example of this is the opening scene of the movie, Scream. Another example is … Continue reading

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Sidebar: Spell Seeds

Spell seeds are a concept that I have been thinking about ever since I first read about epic spell seeds in the Epic Level Handbook nine years ago. My thought had been then, if they can create a system for … Continue reading

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